SaturnRingLibrary 0.9.2
SGL wrapper
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SRL::VDP2::RBG0 Member List

This is the complete list of members for SRL::VDP2::RBG0, including all inherited members.

Bmp2VRAM(void *bmpData, void *bmpAdr, SRL::Bitmap::BitmapInfo info)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
Cell2VRAM(uint8_t *cellData, void *cellAdr, uint32_t size)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
CellAddressSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
CellAddressRBSRL::VDP2::RBG0inlinestatic
CellAllocSizeSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
CellAllocSizeBSRL::VDP2::RBG0inlinestatic
GetCellAddress()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
GetCellOffset(SRL::Tilemap::TilemapInfo &tile, void *cellAddress)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
GetMapAddress()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
GetPageAddress(uint8_t index)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
GetPalOffset(int8_t paletteID=-1)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
GetPlaneAddress(uint8_t index)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
InfoSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
Init(SRL::Tilemap::TilemapInfo &info)SRL::VDP2::RBG0inlinestatic
Init(SRL::Bitmap::BitmapInfo &info)SRL::VDP2::RBG0inlinestatic
Init(SRL::Tilemap::TilemapInfo &infoA, SRL::Tilemap::TilemapInfo &infoB)SRL::VDP2::RBG0inlinestatic
KtableAddressSRL::VDP2::RBG0inlinestatic
KtableAddressBSRL::VDP2::RBG0inlinestatic
LoadBitmap(SRL::Bitmap::IBitmap *bmp, bool loadPalette=true)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
LoadTilemap(SRL::Tilemap::ITilemap &tilemap, VDP2::RotationMode mode, bool LoadPalette=true)SRL::VDP2::RBG0inlinestatic
LoadTilemap(SRL::Tilemap::ITilemap &tilemapA, SRL::Tilemap::ITilemap &tilemapB, VDP2::RotationMode modeA, VDP2::RotationMode modeB, bool LoadPalette=true)SRL::VDP2::RBG0inlinestatic
SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >::LoadTilemap(SRL::Tilemap::ITilemap &tilemap, bool loadPalette=true)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
Map2VRAM(SRL::Tilemap::TilemapInfo &info, uint16_t *mapData, void *mapAdr, uint8_t paloff, uint32_t mapoff)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
MapAddressSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
MapAddressRBSRL::VDP2::RBG0inlinestatic
MapAllocSizeSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
MapAllocSizeBSRL::VDP2::RBG0inlinestatic
RegisterAsciiScroll()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
ScreenIDSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >static
ScreenONSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >static
ScrollDisable()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
ScrollEnable()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetCellAddress(void *address, int size, VDP2::RotationParameter param=VDP2::RotationParameter::Primary)SRL::VDP2::RBG0inline
SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >::SetCellAddress(void *address, int size)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetCurrentTransform(VDP2::RotationParameter param=VDP2::RotationParameter::Primary)SRL::VDP2::RBG0inlinestatic
SetMapAddress(void *Address, int Size)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetMapLayout(uint8_t a, uint8_t b, uint8_t c, uint8_t d)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetOpacity(Math::Fxp opacity=1.0)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetOverDisplay(VDP2::RotationParameter param, VDP2::OverPattern mode, uint16_t tileIndex=0)SRL::VDP2::RBG0inlinestatic
SetPalette(CRAM::Palette palette)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetParameterMode(SwitchMode mode)SRL::VDP2::RBG0inlinestatic
SetPlanes(void *a, void *b, void *c, void *d)SRL::VDP2::RBG0inlinestatic
SetPlanes(const uint8_t layout[4][4], VDP2::RotationParameter param=VDP2::RotationParameter::Primary)SRL::VDP2::RBG0inlinestatic
SetPriority(SRL::VDP2::Priority pr)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
SetRotationMode(VDP2::RotationMode mode, bool vblank=true)SRL::VDP2::RBG0inlinestatic
SetRotationMode(VDP2::RotationMode modeA, VDP2::RotationMode modeB, bool vblank=true)SRL::VDP2::RBG0inlinestatic
TilePaletteSRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
TilePaletteBSRL::VDP2::RBG0inlinestatic
TransparentDisable()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
TransparentEnable()SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic
UseColorOffset(VDP2::OffsetChannel mode)SRL::VDP2::BmpScreen< RBG0, scnRBG0, RBG0ON >inlinestatic