Registers the ScrollScreen to Display SRL's Debug Ascii Scroll.
A scrollscreen that is Registered to the Ascii Scroll will remain registered even if VDP2::ClearVRAM() is called. It will automatically unregister and revert to normal loading when it's LoadTilemap()/LoadBitmap() method is next called.
- Note
- -The Ascii Scroll is not compatible with Rotation Scroll RBG0.
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-The Ascii Scroll was designed to have its position fixed on screen, and may display garbage data in the margins if its position is offset or used in High res mode without proper scaling.
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-The Ascii scroll data is stored outside The VRAM Alloacator's valid memory region, so can not be written to with the standard ScrollScreen loading functions. Manage loading fonts with the SRL::ASCII module instead.