Combines rotation matrix with translation.
This constructor initializes a 4x3 matrix using a base 3x3 rotation/scale matrix and a translation vector. The resulting matrix represents a transformation that combines the specified rotation and translation.
- Parameters
-
rotation | The base 3x3 rotation/scale matrix that defines the rotation component of the transformation. |
translation | The translation vector that defines the position of the transformation in world space. |
- Note
- This constructor is useful for creating transformation matrices that include both rotation and translation.