Converts ticks to milliseconds using DVU hardware acceleration.
Returns
Time in milliseconds as fixed-point number (Fxp 16.16 format).
Uses SH-2 DVU for 64-bit division: (ticks << 16) / (frequency / 1000). Provides millisecond resolution but with reduced maximum range.
Range:
Minimum: ~0.00447 milliseconds (1 tick at PHI_128)
Maximum: 32767 milliseconds (~32.8 seconds)
Overflow: Values above 32767 will wrap in Fxp 16.16 format
When to Use:
Use this method when you need millisecond precision for short durations (e.g., animation timing, input delays, frame timing). For longer durations (>30 seconds), use ToSeconds() instead to avoid overflow.
Warning
CRITICAL: The 32767 ms limit (~32.8 seconds) is much smaller than ToSeconds(). If you need to measure durations longer than 30 seconds, always use ToSeconds().