SaturnRingLibrary 0.9.1
SGL wrapper
 
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◆ Update()

void SRL::Math::Types::Frustum::Update ( const Matrix43 & viewMatrix)
inline

Updates frustum planes based on view matrix.

Recalculates all six frustum planes using the camera's:

  • Position (viewMatrix.Row3)
  • Forward direction (-viewMatrix.Row2)
  • Up direction (viewMatrix.Row1)
  • Right direction (viewMatrix.Row0)
Parameters
viewMatrixCamera's view transformation