SaturnRingLibrary
0.9.1
SGL wrapper
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Update()
void SRL::Math::Types::Frustum::Update
(
const
Matrix43
&
viewMatrix
)
inline
Updates frustum planes based on view matrix.
Recalculates all six frustum planes using the camera's:
Position (viewMatrix.Row3)
Forward direction (-viewMatrix.Row2)
Up direction (viewMatrix.Row1)
Right direction (viewMatrix.Row0)
Parameters
viewMatrix
Camera's view transformation
SRL
Math
Types
Frustum