SaturnRingLibrary 0.7
SGL wrapper
 
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SRL::Input::Gun Member List

This is the complete list of members for SRL::Input::Gun, including all inherited members.

Button enum nameSRL::Input::Gun
GetCurrentFrameState()SRL::Input::PeripheralGenericinlineprotected
GetFamily()SRL::Input::PeripheralGenericinline
GetPosition()SRL::Input::Guninlinevirtual
GetPreviousFrameState()SRL::Input::PeripheralGenericinlineprotected
GetType()SRL::Input::PeripheralGenericinline
Gun(const Player &player)SRL::Input::Guninline
IsConnected() overrideSRL::Input::Guninlinevirtual
IsHeld(const Button &button)SRL::Input::Guninlinevirtual
PeripheralGeneric(uint8_t port)SRL::Input::PeripheralGenericinlineprotected
Player enum nameSRL::Input::Gun
Player1 enum valueSRL::Input::Gun
Player2 enum valueSRL::Input::Gun
PortSRL::Input::PeripheralGeneric
Start enum valueSRL::Input::Gun
Synchronize()SRL::Input::Guninlinestatic
Trigger enum valueSRL::Input::Gun
VblankRefresh()SRL::Input::Guninlinestatic
WasPressed(const Button &button)SRL::Input::Guninlinevirtual
WasReleased(const Button &button)SRL::Input::Guninlinevirtual