| visibility | Indicates whether to cull quads facing away from camera |
| sort | Indicates sorting option for the drawing of the quad |
| texture | Texture index or 0 for no texture |
| color | Quad color (Not in use if quad is textured), or texture palette index |
| gouraudRamOffset | Relative address to the first entry from which to write light gouraud data in SRL::VDP1::GetGouraudTable(). Using 0 here would mean first entry, 2 is second entry in the table, where each entry is 4 color long. |
| colorMode | Color mode of the quad (RGB555, 256, 128, 64, 16 colors) |
| mode | Display mode of the quad |
| type | Display type of the quad |
| option | Display options |