SaturnRingLibrary
0.9
SGL wrapper
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CellAddress
template<class ScreenType , int16_t Id, uint16_t On>
void*
SRL::VDP2::ScrollScreen
< ScreenType, Id, On >::CellAddress = (void*)(VDP2_VRAM_A0 - 1)
inline
static
VRAM
Address to start of Cell data when displying
Tilemap
or
Bitmap
data when using bitmaps.
SRL
VDP2
ScrollScreen