SaturnRingLibrary 0.9
SGL wrapper
 
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◆ CellAddress

template<class ScreenType , int16_t Id, uint16_t On>
void* SRL::VDP2::ScrollScreen< ScreenType, Id, On >::CellAddress = (void*)(VDP2_VRAM_A0 - 1)
inlinestatic

VRAM Address to start of Cell data when displying Tilemap or Bitmap data when using bitmaps.