SaturnRingLibrary 0.9
SGL wrapper
 
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◆ SetPerspective()

static void SRL::Scene3D::SetPerspective ( SRL::Math::Types::Angle angle)
inlinestatic

Set angle of the perspective projection.

Perspective angle determines the angle corresponding to the width of the screen. In combination with SRL::Scene3D::SetDepthDisplayLevel and SRL::Scene3D::SetWindow projection volume can be completely determined.

Note
Because this function also sets parameter for rotating scroll, also execute slRpasaIntSet() before calling this if using rotating scroll
Parameters
anglePerspective angle (Range 10-160 degrees)