SaturnRingLibrary
0.9
SGL wrapper
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◆
SetDepthShadingLimits()
static void SRL::Scene3D::SetDepthShadingLimits
(
const
SRL::Math::Types::Fxp
&
near
,
const uint16_t
depth
,
const uint16_t
step
)
inline
static
Set the range from the near distance to the depth in steps.
Parameters
near
Near distance
depth
Depth value as power of two (eg: setting it to 5 will result in 32)
step
Step between near distance and depth as power of two
SRL
Scene3D