SaturnRingLibrary 0.9
SGL wrapper
 
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◆ RotateZ() [2/2]

static void SRL::Scene3D::RotateZ ( const SRL::Math::Types::Fxp sin,
const SRL::Math::Types::Fxp cos )
inlinestatic

Rotate current matrix around X axis by specific sinus and cosine values.

Parameters
sinSinus value
cosCosine value