SaturnRingLibrary 0.9
SGL wrapper
 
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◆ LightCopyGouraudTable()

static void SRL::Scene3D::LightCopyGouraudTable ( )
inlinestatic

Copies gouraud table calculated by the library to VRAM.

// Attach the function to VBlank
static SRL::Types::Event OnVblank
Event triggered every v-blank.
Definition srl_core.hpp:35
static void LightCopyGouraudTable()
Copies gouraud table calculated by the library to VRAM.
Definition srl_scene3d.hpp:116
Note
This function must be always called in vblank when using SRL::Scene3D::DrawSmoothMesh()